Friday, September 25, 2009

Wu Jing Ren 3D model: Work in Progess 5 : Color/Texture mock up

Later updates on the hair, found a straight hair texture online and its alpha map too.





Rendered in Mental Ray, shader materials are Blinn and Phong, therefore the reflective effect.
Probably will change the shader material to Lambert. This is a mock up guys.









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