This is my work-in-progress 3D model of Wu Jing Ren, currently only the face and the hands are smooth. The armors are all still display with hard edges so it still looks blocky. Next I will be bringing it into Z-brush, to sculpt the details and extra stuffs; and texture the whole body and armor.
Extra report:
Its hell to use nurbs to do the hair one by one, took me the whole day to cover up the top of the head with hairs. I am sure there is a better way of doing hairs and faster but I am uncertain it would be easy to do. For doing character's hair in 3D, I am trying to achieve similar look like FF XIII's character.
Its hell to use nurbs to do the hair one by one, took me the whole day to cover up the top of the head with hairs. I am sure there is a better way of doing hairs and faster but I am uncertain it would be easy to do. For doing character's hair in 3D, I am trying to achieve similar look like FF XIII's character.
Close up on face (Updated on July 2nd 2009)
Quarter Side view of face: Left
Quarter side view of face: Right
Back view of the head
Side view of face
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